Dead Cells — System Requirements, FPS Estimate & Settings
2018 · Platformer, Indie, Action, RPG · Plug In Digital · ESRB Teen · Metacritic 88

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | 7 / 8 / 10Processor: Intel i5+Memory: 4 GB RAMGraphics: Nvidia GTX 460 / Radeon HD 7800 or betterStorage: 500 MB available spaceMouse, KeyboardAdditional Notes: OpenGL 3.2+ | — |
| Processor | — | — |
| Memory | — | — |
| Graphics | — | — |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Dead Cells's demand tier (tier 7, Demanding (high-end GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 85 | 56 | 32 |
| RTX 4080 Super | 77 | 51 | 29 |
| RTX 4080 | 74 | 49 | 28 |
| RX 7900 XTX | 82 | 54 | 31 |
| RX 7900 XT | 77 | 51 | 29 |
| RTX 4070 Ti Super | 65 | 43 | 25 |
| RX 7800 XT | 65 | 43 | 25 |
| RTX 4070 Super | 62 | 41 | 23 |
| RTX 4070 | 58 | 38 | 22 |
| RX 7700 XT | 59 | 39 | 23 |
| RTX 3070 | 54 | 35 | 20 |
| RX 6800 XT | 65 | 43 | 25 |
| RTX 4060 Ti | 47 | 31 | 18 |
| RX 6700 XT | 58 | 38 | 22 |
| RTX 3060 | 43 | 29 | 16 |
| RX 6600 XT | 49 | 32 | 19 |
| RTX 2060 | 39 | 26 | 15 |
| GTX 1660 Super | 32 | 21 | 12 |
| RX 580 | 38 | 25 | 14 |
| GTX 1060 6GB | 31 | 20 | 12 |
| GTX 1650 | 24 | 16 | 9 |
| Intel Arc A770 | 50 | 33 | 19 |
| UHD 770 (integrated) | 10 | 8 | 8 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
Similar games you may tune next
Limbo
2010 · Adventure, Action
Open profile →Terraria
2011 · Platformer, Indie
Open profile →Hollow Knight
2017 · Platformer, Indie
Open profile →Path of Exile
2013 · Indie, Massively Multiplayer
Open profile →Hades
2020 · Indie, Adventure
Open profile →ARK: Survival Of The Fittest
2016 · Action, RPG
Open profile →Bastion
2011 · Indie, Adventure
Open profile →ARK: Survival Evolved
2015 · Adventure, Action
Open profile →Optimize Dead Cells for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Dead Cells for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Dead Cells Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 7/9.
Release & version notes
Official release date: 2018-08-07. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About Dead Cells
Dead Cells is a roguelike adventure title developed by Motion Twin.
###Story Not much story is present in the game, as only bits of any information are given out to the players. The game takes place at a remote island, where the players take place of the Prisoner. The Prisoner does not speak, yet he can express confusion and frustration using his body language. The Prisoner is basically immortal, as, in case of death, his head disconnects itself from the Prisoner's body, and gets back to the game's starting area.
###Gameplay The game's heavily inspired by The Binding of Isaac, as stated by the developers.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Dead Cells optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for Dead Cells
Check your hardware against this title, then set your gear up for it.