Outlast — System Requirements, FPS Estimate & Settings
2013 · Indie, Action · Red Barrels · ESRB Mature · Metacritic 80

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: Windows XP / Vista / 7 / 8 - 64 bits * | OS: Windows Vista / 7 / 8 - 64 bits |
| Memory | Processor: 2.2 GHz Dual Core CPU | Processor: 2.8 GHz Quad Core CPU |
| Graphics | Memory: 2 GB RAM | Memory: 3 GB RAM |
| Storage | Graphics: 512 MB NVIDIA GeForce 9800GTX / ATI Radeon HD 3xxx series | Graphics: 1GB NVIDIA GTX 460 / ATI Radeon HD 6850 or better |
| DirectX | DirectX: Version 9.0c | DirectX: Version 9.0c |
| Item 7 | Network: Broadband Internet connection | Network: Broadband Internet connection |
| Item 8 | Storage: 5 GB available space | Storage: 5 GB available space |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Outlast's demand tier (tier 4, Moderate (mainstream GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 202 | 133 | 77 |
| RTX 4080 Super | 181 | 119 | 69 |
| RTX 4080 | 174 | 115 | 66 |
| RX 7900 XTX | 193 | 128 | 73 |
| RX 7900 XT | 181 | 119 | 69 |
| RTX 4070 Ti Super | 154 | 102 | 59 |
| RX 7800 XT | 154 | 102 | 59 |
| RTX 4070 Super | 145 | 96 | 55 |
| RTX 4070 | 136 | 90 | 52 |
| RX 7700 XT | 140 | 92 | 53 |
| RTX 3070 | 127 | 84 | 48 |
| RX 6800 XT | 153 | 101 | 58 |
| RTX 4060 Ti | 112 | 74 | 43 |
| RX 6700 XT | 136 | 90 | 52 |
| RTX 3060 | 102 | 68 | 39 |
| RX 6600 XT | 116 | 76 | 44 |
| RTX 2060 | 93 | 61 | 35 |
| GTX 1660 Super | 77 | 51 | 29 |
| RX 580 | 89 | 59 | 34 |
| GTX 1060 6GB | 73 | 48 | 28 |
| GTX 1650 | 58 | 38 | 22 |
| Intel Arc A770 | 118 | 78 | 45 |
| UHD 770 (integrated) | 24 | 16 | 9 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Open profile →Optimize Outlast for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Outlast for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Outlast Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 4/9.
Release & version notes
Official release date: 2013-09-03. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About Outlast
Cinematic gameplay is used to make a stylistic point, and this psychological horror game performs just that. Outlast follows the story of investigative journalist Miles Upshur, that got the lead on the inhuman experiments, performed on the asylum patients. Outlast forces players to run away from danger, simply because there is no combat system. All Miles can do is to document what is happening inside the Mount Massive Asylum. Players do not have a flashlight, only a night vision camera, which constantly requires batteries in order to function. Miles will be pursued through the halls, rooms, yards and enclosed laboratories by distressed and aggressive inhabitants. Over the course of the game, players will have to solve puzzles by locating and collecting items and travel through the Asylum with realistic movement animation and horror sting sound effect, in order to make players sympathize with the protagonists.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Outlast optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for Outlast
Check your hardware against this title, then set your gear up for it.