Alan Wake — System Requirements, FPS Estimate & Settings
2010 · Shooter, Adventure, Action · Remedy Entertainment · ESRB Teen · Metacritic 83

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: Windows XP SP2 | OS: Windows 7 |
| Memory | Processor: Dual Core 2GHz Intel or 2.8GHz AMD | Processor: Quad Core 2.66GHz Intel or 3.2GHz AMD |
| Graphics | Memory: 2 GB RAM | Memory: 4 GB RAM |
| Storage | Graphics: DirectX 10 compatible with 512MB RAM | Graphics: DirectX 10 compatible or later with 1GB RAM |
| DirectX | DirectX®: 9.0c | DirectX®: 10 |
| Item 7 | Hard Drive: 8 GB HD space | Hard Drive: 8 GB HD space |
| Item 8 | Sound: DirectX 9.0c compatible | Sound: DirectX 9.0c compatible |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Alan Wake's demand tier (tier 3, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 285 | 188 | 108 |
| RTX 4080 Super | 256 | 169 | 97 |
| RTX 4080 | 246 | 162 | 93 |
| RX 7900 XTX | 273 | 180 | 104 |
| RX 7900 XT | 256 | 169 | 97 |
| RTX 4070 Ti Super | 218 | 144 | 83 |
| RX 7800 XT | 218 | 144 | 83 |
| RTX 4070 Super | 205 | 135 | 78 |
| RTX 4070 | 192 | 127 | 73 |
| RX 7700 XT | 198 | 130 | 75 |
| RTX 3070 | 179 | 118 | 68 |
| RX 6800 XT | 215 | 142 | 82 |
| RTX 4060 Ti | 158 | 104 | 60 |
| RX 6700 XT | 192 | 127 | 73 |
| RTX 3060 | 145 | 95 | 55 |
| RX 6600 XT | 163 | 108 | 62 |
| RTX 2060 | 131 | 86 | 50 |
| GTX 1660 Super | 108 | 71 | 41 |
| RX 580 | 125 | 83 | 48 |
| GTX 1060 6GB | 102 | 68 | 39 |
| GTX 1650 | 82 | 54 | 31 |
| Intel Arc A770 | 166 | 110 | 63 |
| UHD 770 (integrated) | 33 | 22 | 13 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Open profile →Optimize Alan Wake for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Alan Wake for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Alan Wake Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 3/9.
Release & version notes
Official release date: 2010-05-14. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About Alan Wake
Titular best-selling psychological thriller author was going through a writer’s block, but when he tries to take a small vacation, it seems that he is attacked and has to fight off the “darkness” that possess people and animals alike. Action-adventure with horror elements, Alan Wake is paced like a thriller show, cinematic and slow, which is in alignment with the visual style of the rural region of Washington and linear storytelling. The main enemy, encountered by the players will be Taken – possessed by darkness creatures and humans that cannot be attacked outright, because they are shrouded in black smoke, blocking the attacks. Only after dispelling the darkness with a source of light players are able to affect the enemies. When the enemies are getting too close, Alan can perform a slow-motion dodge. Two more episodes were published for the first game, called “The Signal” and “The Writer”, directly continuing the story of the main game, and completing the first season.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Alan Wake optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for Alan Wake
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