S.T.A.L.K.E.R.: Shadow of Chernobyl — System Requirements, FPS Estimate & Settings

2007 · Shooter, Adventure, Action, RPG · GSC Game World · ESRB Adults Only · Metacritic 82

S.T.A.L.K.E.R.: Shadow of Chernobyl cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum: Microsoft® Windows® XP (Service Pack 2)/Microsoft® Windows® 2000 SP4, Intel Pentium 4 2 Ghz/AMD XP 2200+, 512 MB RAM, 10 GB available hard drive space, 128 MB DirectX® 9c compatible card/ nVIDIA® GeForce™ 5700/ATI Radeon® 9600, DirectX® 9 compatible sound card, LAN/ Internet connection with Cable/DSL speeds for multiplayer, Keyboard, Mouse—
ProcessorRecommended: Intel Core 2 Duo E6400/AMD Athlon 64 X2 4200+, 1 GB RAM or better, 256 MB DirectX® 9c compatible card/ nVIDIA® GeForce™ 7900/ ATI Radeon® X1850—
Memory——
Graphics——

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from S.T.A.L.K.E.R.: Shadow of Chernobyl's demand tier (tier 5, Moderate (mainstream GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 40901509957
RTX 4080 Super1358951
RTX 40801298549
RX 7900 XTX1449555
RX 7900 XT1358951
RTX 4070 Ti Super1157644
RX 7800 XT1157644
RTX 4070 Super1087141
RTX 40701016739
RX 7700 XT1046940
RTX 3070946236
RX 6800 XT1147543
RTX 4060 Ti835532
RX 6700 XT1016739
RTX 3060765029
RX 6600 XT865733
RTX 2060694526
GTX 1660 Super573822
RX 580664425
GTX 1060 6GB543620
GTX 1650432816
Intel Arc A770885833
UHD 770 (integrated)18128

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

Similar games you may tune next

Optimize S.T.A.L.K.E.R.: Shadow of Chernobyl for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize S.T.A.L.K.E.R.: Shadow of Chernobyl for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My S.T.A.L.K.E.R.: Shadow of Chernobyl Settings Card

Preset: Low · Est. 86–120 FPS @ 1080p
Preset recommendationLow
Expected FPS band86–120 FPS
Target refresh60 Hz
UpscalerFSR 3 Quality (or DLSS if supported) — Quality mode
Ray tracingRT optional — raster first
Frame capYour estimated range (86–120 FPS) clears your 60 Hz target — lock it with a frame cap to reduce GPU load.

Generated at GameFigs on 2026-09-25. Game demand tier: 5/9.

General tuning rules: drop Shadows, Reflection Quality andVolumetric Fog first (biggest GPU savings, low visual cost); use Render Scale / Resolution Scaling before lowering geometry; enable DLSS/FSR 3 on supported titles; cap FPS to your monitor's refresh rate to smooth frame pacing.

Release & version notes

Official release date: 2007-03-19. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.

SingleplayerMultiplayerAtmosphericRPG

About S.T.A.L.K.E.R.: Shadow of Chernobyl

This post-apocalyptic game that spawned the S.T.A.L.K.E.R. franchise is inspired by (but not really based on) the 'Roadside Picnic' novel by brothers Strugatsky and Tarkovsky's movie 'Stalker', borrowing some of the terms and aesthetics from both. S.T.A.L.K.E.R.: Shadow of Chernobyl is set in Ukraine, in the infamous Chernobyl Exclusion Zone. Several parts of the open-world setting were modeled after the real Chernobyl surroundings, including the power plant and the city of Pripyat, although designers took some liberties. The bleak environment and dark ambient music help to create an unsettling atmosphere of this place. According to the backstory, in 2006, the second Chernobyl disaster occurred, turning the surrounding area into post-apocalyptic ruins, full of grotesque mutants and time-space anomalies. The "stalkers" in this world are the explorers who wander The Zone in search of valuable loot. You play as the Marked One, a stalker who lost his memory. All that remains of his past is a memo that says “Kill Strelok”. The Marked One will have to learn more about himself, Strelok, The Zone, and its mysteries. The plot is non-linear, and there are multiple endings that depend on the quests you completed earlier.

● Data updated 2026-08-29

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the S.T.A.L.K.E.R.: Shadow of Chernobyl optimization card & FPS estimate are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.

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