Assassin’s Creed III — System Requirements, FPS Estimate & Settings
2012 · Action · Ubisoft Montreal · ESRB Mature · Metacritic 80

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: Windows Vista® (SP2) / Windows® 7 (SP1) / Windows® 8 | OS: Windows Vista® (SP2) / Windows® 7 (SP1) / Windows® 8 |
| Memory | Processor: 2.60 GHz Intel® Core™2 Duo E8200 or 2.60 GHz AMD Athlon™ II X4 620 | Processor: 2.66 GHz Intel® Core™2 Quad Q9400 or 3.00 GHz AMD Phenom™ II X4 940 |
| Graphics | Memory: 2 GB | Memory: 4 GB |
| Storage | Graphics: 512 MB DirectX® 10—compliant with Shader Model 4.0 or higher (see supported list)* | Graphics: 1024 MB DirectX® 10—compliant with Shader Model 5.0 or higher (see supported list)* |
| DirectX | DirectX®: 10 | DirectX®: 10 |
| Item 7 | Hard Drive: 17 GB | Hard Drive: 17 GB |
| Item 8 | Sound: DirectX 10—compliant (5.1 surround sound recommended) | Sound: DirectX 10–compliant (5.1 surround sound recommended) |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Assassin’s Creed III's demand tier (tier 3, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 285 | 188 | 108 |
| RTX 4080 Super | 256 | 169 | 97 |
| RTX 4080 | 246 | 162 | 93 |
| RX 7900 XTX | 273 | 180 | 104 |
| RX 7900 XT | 256 | 169 | 97 |
| RTX 4070 Ti Super | 218 | 144 | 83 |
| RX 7800 XT | 218 | 144 | 83 |
| RTX 4070 Super | 205 | 135 | 78 |
| RTX 4070 | 192 | 127 | 73 |
| RX 7700 XT | 198 | 130 | 75 |
| RTX 3070 | 179 | 118 | 68 |
| RX 6800 XT | 215 | 142 | 82 |
| RTX 4060 Ti | 158 | 104 | 60 |
| RX 6700 XT | 192 | 127 | 73 |
| RTX 3060 | 145 | 95 | 55 |
| RX 6600 XT | 163 | 108 | 62 |
| RTX 2060 | 131 | 86 | 50 |
| GTX 1660 Super | 108 | 71 | 41 |
| RX 580 | 125 | 83 | 48 |
| GTX 1060 6GB | 102 | 68 | 39 |
| GTX 1650 | 82 | 54 | 31 |
| Intel Arc A770 | 166 | 110 | 63 |
| UHD 770 (integrated) | 33 | 22 | 13 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Open profile →Optimize Assassin’s Creed III for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Assassin’s Creed III for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Assassin’s Creed III Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 3/9.
Release & version notes
Official release date: 2012-10-30. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About Assassin’s Creed III
Assassin's Creed III is the fifth game of the series, preceded by the first chapter taking place in the time of the Third Crusade and by the Ezio trilogy, positioning itself in the times of the Italian Renaissance (1476-1499). It is the 3rd person action adventure with an accent on exploring and hunting During the new installment, the player is set to make way through the American Revolution, while being on both side of a conflict — our hero has English father and Mohawk mother, which tears him apart. Such conflicts serve as the leitmotif through the entirety of a game — not only we are choosing sides to fight on in the Civil War, but also we are facing the decisions of choosing Assassins' or Templar's side. As it is common in the Assasin's Creed games, the gameplay concentrates profoundly around fighting the multiple enemies all at once, parkouring off walls and micro-management: selling resources, exchanging ships and so on. The Assassin's Creed III, however, highlights the hunting and simultaneous use of two weapons as the new in-game features.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Assassin’s Creed III optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for Assassin’s Creed III
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