Assassin’s Creed IV: Black Flag — System Requirements, FPS Estimate & Settings

2013 · Action · Ubisoft · ESRB Mature · Metacritic 85

Assassin’s Creed IV: Black Flag cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions)OS: Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions)
MemoryProcessor: Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHzProcessor: Intel Core i5 2400S @ 2.5 GHz or better or AMD Phenom II x4 940 @ 3.0 GHz
GraphicsMemory: 2 GB RAMMemory: 4 GB RAM
StorageGraphics: Nvidia Geforce GTX 260 or AMD Radeon HD 4870 (512MB VRAM with shader Model 4.0 or higher)Graphics: Nvidia GeForce GTX 470 or AMD Radeon HD 5850 (1024MB VRAM with Shader Model 5.0) or better
DirectXStorage: 30 GB available spaceStorage: 30 GB available space
Item 7Sound Card: DirectX Compatible Sound Card with latest driversSound Card: DirectX Compatible Sound Card with latest drivers
Item 8Additional Notes: Windows-Compatible keyboard and mouse required, controller optional.Additional Notes: Supported video cards at the time of release: Nvidia GeForce GTX 260 or better and GeForce GTX 400, GTX 500, GTX 600 and GTX 700 series. AMD Radeon HD4870 or better and Radeon HD5000, HD6000 and HD7000 series. Note: Latest GeForce drivers tested: 327.23 for all series. Latest Radeon drivers tested: 13.1 for Radeon HD4000, 13.4 for Radeon HD5000, HD6000 and HD7000 series on Vista and 13.9 for Radeon HD5000, HD6000 and HD7000 series on Win7 and Win8. Laptop versions of these cards may work but are NOT officially supported.

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Assassin’s Creed IV: Black Flag's demand tier (tier 3, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 4090285188108
RTX 4080 Super25616997
RTX 408024616293
RX 7900 XTX273180104
RX 7900 XT25616997
RTX 4070 Ti Super21814483
RX 7800 XT21814483
RTX 4070 Super20513578
RTX 407019212773
RX 7700 XT19813075
RTX 307017911868
RX 6800 XT21514282
RTX 4060 Ti15810460
RX 6700 XT19212773
RTX 30601459555
RX 6600 XT16310862
RTX 20601318650
GTX 1660 Super1087141
RX 5801258348
GTX 1060 6GB1026839
GTX 1650825431
Intel Arc A77016611063
UHD 770 (integrated)332213

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

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Optimize Assassin’s Creed IV: Black Flag for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize Assassin’s Creed IV: Black Flag for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Assassin’s Creed IV: Black Flag Settings Card

Preset: High · Est. 56–78 FPS @ 1080p
Preset recommendationHigh
Expected FPS band56–78 FPS
Target refresh60 Hz
UpscalerDLSS/FSR not needed at this resolution
Ray tracingRT optional — raster first
Frame capYour estimated range (56–78 FPS) partially meets 60 Hz — drop one preset step or enable the upscaler to hold it.

Generated at GameFigs on 2026-09-25. Game demand tier: 3/9.

General tuning rules: drop Shadows, Reflection Quality andVolumetric Fog first (biggest GPU savings, low visual cost); use Render Scale / Resolution Scaling before lowering geometry; enable DLSS/FSR 3 on supported titles; cap FPS to your monitor's refresh rate to smooth frame pacing.

Release & version notes

Official release date: 2013-10-29. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.

SingleplayerMultiplayerAtmosphericRPG

About Assassin’s Creed IV: Black Flag

Assasin's Creed IV: Black Flag is a pirate game. Being the fourth “numbered” instalment in the series, the story follows a new protagonist, Edward Kenway, who tries to build his Pirate Republic. Help legendary pirates like "Blackbeard", Charles Vane and other well-known pirates establish their empire while fighting the mystery of the Observatory - something very valuable for the Templars. Also, you will have to continue your infiltration in Abstergo and discover some new details about itself.

Although being in the Assasin's Creed series, the game provides you with some new mechanics. Giving the player full control of the ship, you will have to cross the open-world sea and fight for your piracy. Ships will be sinking, destroyed and massacred. If you prefer exploring, a whole new underwater world is ready for you with its beauty and danger lurking in the streams of Carribeans. Experience the pirate life at its best. (?) (needs a better ending)

● Data updated 2026-08-29

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Assassin’s Creed IV: Black Flag optimization card & FPS estimate are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.

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