Call of Duty: Black Ops II — System Requirements, FPS Estimate & Settings
2012 · Shooter, Action · Treyarch · ESRB Mature · Metacritic 74

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | — |
| Processor | OS: Windows Vista SP2 or Windows 7. Windows XP is not supported | — |
| Memory | Processor: Intel Core2 Duo E8200 2.66 GHz or AMD Phenom X3 8750 2.4 GHz | — |
| Graphics | Memory: 2 GB for 32-bit OS or 4 GB for 64-bit OS | — |
| Storage | Graphics: Nvidia GeForce 8800GT 512 MB or ATI Radeon HD 3870 512 MB | — |
| DirectX | DirectX: Version 9.0c | — |
| Item 7 | Hard Drive: 16 GB | — |
| Item 8 | Sound: DirectX 11.0c compatible | — |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Call of Duty: Black Ops II's demand tier (tier 2, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 392 | 259 | 149 |
| RTX 4080 Super | 351 | 232 | 134 |
| RTX 4080 | 338 | 223 | 128 |
| RX 7900 XTX | 375 | 248 | 143 |
| RX 7900 XT | 351 | 232 | 134 |
| RTX 4070 Ti Super | 300 | 198 | 114 |
| RX 7800 XT | 300 | 198 | 114 |
| RTX 4070 Super | 282 | 186 | 107 |
| RTX 4070 | 264 | 175 | 101 |
| RX 7700 XT | 272 | 179 | 103 |
| RTX 3070 | 247 | 163 | 94 |
| RX 6800 XT | 296 | 196 | 113 |
| RTX 4060 Ti | 217 | 143 | 83 |
| RX 6700 XT | 264 | 175 | 101 |
| RTX 3060 | 199 | 131 | 76 |
| RX 6600 XT | 225 | 148 | 85 |
| RTX 2060 | 180 | 119 | 68 |
| GTX 1660 Super | 149 | 98 | 57 |
| RX 580 | 172 | 114 | 65 |
| GTX 1060 6GB | 141 | 93 | 53 |
| GTX 1650 | 112 | 74 | 43 |
| Intel Arc A770 | 228 | 151 | 87 |
| UHD 770 (integrated) | 46 | 30 | 17 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Open profile →Optimize Call of Duty: Black Ops II for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Call of Duty: Black Ops II for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Call of Duty: Black Ops II Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 2/9.
Release & version notes
Official release date: 2012-11-13. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About Call of Duty: Black Ops II
Call of Duty: Black Ops II is a first-person shooter, a direct sequel to Call of Duty: Black Ops that features its protagonists. The story is divided into two time periods. It starts in 1986 with Alex Mason that has to return to work after his retirement to catch Raul Menendez, responsible for multiple crimes. The second storyline takes place in 2025; you play as David, Mason’s son, who also needs to find Menendez who sparks the second Cold War. The game has several endings depending on your actions in both storylines. The campaign mode in Black Ops II is also selected in two parts. There are story missions, where you can make decisions that will affect the future of the characters. Additionally, Strike Force missions, available in 2025, feature permanent death - if the character is killed, you can’t return to the checkpoint, and have to continue the game without them. Like two previous games in the series, Black Ops II has the Zombies mode with a completely new story. It starts with nuclear experiments in 2025 Nevada that cause the appearance of zombies.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Call of Duty: Black Ops II optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for Call of Duty: Black Ops II
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