Halo: The Master Chief Collection — System Requirements, FPS Estimate & Settings
2014 · Adventure, Action · Splash Damage · Metacritic 85

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | Requires a 64-bit processor and operating system | Requires a 64-bit processor and operating system |
| Memory | OS: Microsoft Windows | — |
| Graphics | Network: Broadband Internet connection | — |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Halo: The Master Chief Collection's demand tier (tier 3, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 285 | 188 | 108 |
| RTX 4080 Super | 256 | 169 | 97 |
| RTX 4080 | 246 | 162 | 93 |
| RX 7900 XTX | 273 | 180 | 104 |
| RX 7900 XT | 256 | 169 | 97 |
| RTX 4070 Ti Super | 218 | 144 | 83 |
| RX 7800 XT | 218 | 144 | 83 |
| RTX 4070 Super | 205 | 135 | 78 |
| RTX 4070 | 192 | 127 | 73 |
| RX 7700 XT | 198 | 130 | 75 |
| RTX 3070 | 179 | 118 | 68 |
| RX 6800 XT | 215 | 142 | 82 |
| RTX 4060 Ti | 158 | 104 | 60 |
| RX 6700 XT | 192 | 127 | 73 |
| RTX 3060 | 145 | 95 | 55 |
| RX 6600 XT | 163 | 108 | 62 |
| RTX 2060 | 131 | 86 | 50 |
| GTX 1660 Super | 108 | 71 | 41 |
| RX 580 | 125 | 83 | 48 |
| GTX 1060 6GB | 102 | 68 | 39 |
| GTX 1650 | 82 | 54 | 31 |
| Intel Arc A770 | 166 | 110 | 63 |
| UHD 770 (integrated) | 33 | 22 | 13 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Open profile →Optimize Halo: The Master Chief Collection for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Halo: The Master Chief Collection for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Halo: The Master Chief Collection Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 3/9.
Release & version notes
Official release date: 2014-11-11. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About Halo: The Master Chief Collection
Halo: The Master Chief Collection is a bundle of Halo remasters developed by Bungie and 343 industries. The bundle features Halo: Combat Evolved Anniversary, Halo 2 Anniversary, Halo 3 and Halo 4. All four games are distributed on one disc and are accessible through a unified interface. It is possible to play any mission from all four games right from the beginning of the game. Apart from the story in the games themselves, the bundle features two CG videos which reveal that Jameson Locke is going through Master Chief's combat record in an attempt of finding him after the events of Halo 4. For every game in the collection, it is possible to turn on the campaign scoring system. Every mission has its own leaderboard which includes the overall score, playtime, and the enemy kill count. Every game in the bundle features a cooperative mode that can be played either online or using split-screen. It is possible to play with 3 more players online while only two players can play on one screen. The original multiplayer is retained in the games. Every multiplayer map ever released for every game in the bundle is available for the players.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Halo: The Master Chief Collection optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for Halo: The Master Chief Collection
Check your hardware against this title, then set your gear up for it.