Saints Row IV — System Requirements, FPS Estimate & Settings
2013 · Adventure, Action · Volition · ESRB Mature · Metacritic 86

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: Windows Vista (x86 or x64) | OS: Windows 7 (x86 or x64) |
| Memory | Processor: Intel Core 2 Quad Q6600 | AMD Athlon II x3 | Processor: Intel i3 2100T | AMD Phenom II x4 or higher |
| Graphics | Memory: 4 GB RAM | Memory: 4 GB RAM |
| Storage | Graphics: NVIDIA GTX 260 | AMD Radeon HD 5800 series | Graphics: NVIDIA GTX 560 | AMD Radeon HD 6800 series or higher |
| DirectX | DirectX: Version 10 | DirectX: Version 11 |
| Item 7 | Storage: 10 GB available space | Storage: 10 GB available space |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Saints Row IV's demand tier (tier 8, Very demanding (flagship GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 67 | 44 | 25 |
| RTX 4080 Super | 60 | 40 | 23 |
| RTX 4080 | 58 | 38 | 22 |
| RX 7900 XTX | 64 | 42 | 24 |
| RX 7900 XT | 60 | 40 | 23 |
| RTX 4070 Ti Super | 51 | 34 | 19 |
| RX 7800 XT | 51 | 34 | 19 |
| RTX 4070 Super | 48 | 32 | 18 |
| RTX 4070 | 45 | 30 | 17 |
| RX 7700 XT | 46 | 31 | 18 |
| RTX 3070 | 42 | 28 | 16 |
| RX 6800 XT | 51 | 33 | 19 |
| RTX 4060 Ti | 37 | 24 | 14 |
| RX 6700 XT | 45 | 30 | 17 |
| RTX 3060 | 34 | 22 | 13 |
| RX 6600 XT | 38 | 25 | 15 |
| RTX 2060 | 31 | 20 | 12 |
| GTX 1660 Super | 25 | 17 | 10 |
| RX 580 | 29 | 19 | 11 |
| GTX 1060 6GB | 24 | 16 | 9 |
| GTX 1650 | 19 | 13 | 8 |
| Intel Arc A770 | 39 | 26 | 15 |
| UHD 770 (integrated) | 8 | 8 | 8 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Open profile →Optimize Saints Row IV for your hardware
Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.
Optimize Saints Row IV for your PC
This is a planning estimate derived from the game's demand tier, not a benchmark.
My Saints Row IV Settings Card
Generated at GameFigs on 2026-09-25. Game demand tier: 8/9.
Release & version notes
Official release date: 2013-08-20. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.
About Saints Row IV
Saints Row IV is the fourth and the last main entry for the Saints Row franchise. Almost right after stating Steelport as the independent nation in the third game, The Boss (player) is being contacted by MI6 with a mission to eliminate STAG leader Cyrus Temple and prevent him from launching a nuclear attack. And by doing so The Boss earns complete respect and love from America. Five years after, The Boss is being elected as a President of The United States. But sudden alien invasion by Zinyak in the lead destroys everything, while they capture whole crew from the third game and main protagonist as well, putting him in the simulation world.
With traditional gameplay of the Saints Row franchise being kept untouched, the developers added new features that can be understood as a reference to the Matrix franchise. While The Boss is in simulation, he can some extraordinary powers such as enormously high jumping, super running speed and amazing force which affects the gameplay with different side missions, collectables and walkthrough of the game. And a dubstep gun.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Saints Row IV optimization card & FPS estimate are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.
Tools for Saints Row IV
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