Warhammer 40,000: Space Marine — System Requirements, FPS Estimate & Settings

2011 · Shooter, Action · Relic Entertainment · ESRB Adults Only · Metacritic 74

Warhammer 40,000: Space Marine cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSOS: Windows XP SP3, Windows Vista SP1, Windows 7OS: Windows 7
ProcessorProcessor: 2.0Ghz Dual core CPU (any Core 2 Duo or AMD X2 or better)Processor: Any Quad-core Intel or AMD Processor
MemoryMemory: 1GB (XP), 2GB (Vista), 2GB (Windows 7)Memory: 1GB (XP), 2GB (Vista), 2GB (Windows 7)
GraphicsGraphics: 256MB Video Card using Shader Model 3 (Nvidia GeForce 8800GT, AMD Radeon 3850 and above)Graphics: 512MB Video Card using Shader Model 3 (Performance equivalent to an AMD Radeon 5750 or better)
StorageDirectX®: 9.0cDirectX®: 9.0c
DirectXHard Drive: 20 GB space free (10 GB free after install)Hard Drive: 20 GB space free (10 GB free after install)
Item 7Sound:Sound:
Item 8Laptop and Notebook users will need to download the newest Nvidia 280.26 or AMD Catalyst 11.8 drivers.Laptop and Notebook users will need to download the newest Nvidia 280.26 or AMD Catalyst 11.8 drivers.

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Warhammer 40,000: Space Marine's demand tier (tier 2, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 4090392259149
RTX 4080 Super351232134
RTX 4080338223128
RX 7900 XTX375248143
RX 7900 XT351232134
RTX 4070 Ti Super300198114
RX 7800 XT300198114
RTX 4070 Super282186107
RTX 4070264175101
RX 7700 XT272179103
RTX 307024716394
RX 6800 XT296196113
RTX 4060 Ti21714383
RX 6700 XT264175101
RTX 306019913176
RX 6600 XT22514885
RTX 206018011968
GTX 1660 Super1499857
RX 58017211465
GTX 1060 6GB1419353
GTX 16501127443
Intel Arc A77022815187
UHD 770 (integrated)463017

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

Similar games you may tune next

Optimize Warhammer 40,000: Space Marine for your hardware

Pick your GPU, CPU, resolution and target refresh rate, then generate a printable settings card with per-preset expectations and upscaler guidance.

Optimize Warhammer 40,000: Space Marine for your PC

This is a planning estimate derived from the game's demand tier, not a benchmark.

My Warhammer 40,000: Space Marine Settings Card

Preset: Ultra · Est. 47–65 FPS @ 1080p
Preset recommendationUltra
Expected FPS band47–65 FPS
Target refresh60 Hz
UpscalerDLSS/FSR not needed at this resolution
Ray tracingRT optional — raster first
Frame capYour estimated range (47–65 FPS) partially meets 60 Hz — drop one preset step or enable the upscaler to hold it.

Generated at GameFigs on 2026-09-25. Game demand tier: 2/9.

General tuning rules: drop Shadows, Reflection Quality andVolumetric Fog first (biggest GPU savings, low visual cost); use Render Scale / Resolution Scaling before lowering geometry; enable DLSS/FSR 3 on supported titles; cap FPS to your monitor's refresh rate to smooth frame pacing.

Release & version notes

Official release date: 2011-09-05. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFigs summarizes the official release only and does not invent patch dates.

SingleplayerSteam AchievementsMultiplayerFull controller supportAtmospheric

About Warhammer 40,000: Space Marine

Reviews Steam Big Picture About the GameIn Warhammer® 40,000® Space Marine® you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles. A millions-strong Ork horde has invaded an Imperial Forge World, one of the planet-sized factories where the war machines for humanity’s never ending battle for survival are created. Losing this planet is not an option and be aware of the far more evil threat lurking large in the shadows of this world. DEVASTATING WEAPONRY Experience 40,000 years of combat, evolved. Enhance your vast arsenal as you unlock new weapons, upgrades, armor & abilities through an accessible progression system. This devastating weaponry empowers players to deliver bone crushing violence and dismemberment to their enemies. BLOCKBUSTER ENTERTAINMENT With an Imperial liberation fleet en-route, the Ultramarines are sent in to hold key locations until reinforcements arrive. Captain Titus and a squad of Ultramarine veterans use the bolter and chainsword to take the fight to the enemies of mankind. BRUTAL 8VS8 ONLINE COMBAT Form your own Space Marine squad or Chaos Space Marine warband and face off in 8 vs 8 online matches. Gain experience and unlock new weapons and armor to customize the Devastator, Assault, and Tactical Marine classes.

● Data updated 2026-08-29

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFigs planning estimates from the demand-tier + GPU-index model — not benchmark results.
How the Warhammer 40,000: Space Marine optimization card & FPS estimate are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The settings card maps the demand tier and your hardware to a starting preset, an FPS band and an upscaler recommendation. All outputs are planning guides — verify in-game with the built-in benchmark when available.

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